So I made a some edits on these 3 environments. I have posted the originals before, they are all scattered across the blog.
Showing posts with label environments. Show all posts
Showing posts with label environments. Show all posts
Tuesday, August 7, 2012
Thursday, June 7, 2012
Concept galore
Labels:
bones,
concept art,
cop,
environments,
future,
futuristic,
illustration,
motorcycle,
octopus,
samurai,
shark,
sketches,
temple,
vehicle,
whale
Sunday, May 20, 2012
Highway to Infinity
I'm also going to call this one done as well, for now. I'm fairly new to environments, but I had fun making this one. Hopefully I'll get better at them with more practice.
It's a crashed spaceship that nobody could really move, so over the years people decided to just build around it, and eventually through it, like some kind of giant check-point.
It's a crashed spaceship that nobody could really move, so over the years people decided to just build around it, and eventually through it, like some kind of giant check-point.
Thursday, May 10, 2012
Highway to Infinity - WIP #1
Hello, this is a Work in Progress of an environment I started working on last night. A crashed spaceship that nobody could really move. So over the years it became a sort of check-point, with several inter-connecting highways in and around it. Hope to have this one done within the next few days.
Labels:
after,
crash site,
Detroit,
environments,
future,
highway,
land site,
mad max,
roads,
spaceship
Tuesday, April 10, 2012
Tuesday, November 29, 2011
Thursday, April 28, 2011
Tivoli
I suck at environments. This was essentially what I turned into class today. Though just like two posts ago, I'm not happy with the turnout. I want to keep working on this, but I have so much crap to do, I may have to put it off til I finish the quarter. I will definitely keep working on those environments, even if they are speed paintings. Need to get better at this. It's based (not a copy) on Fragonard's "The Grand Cascade at Tivoli".
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