Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Monday, February 27, 2012

The little mermaid motion video

This is the whole video with all the illustrations I did from the 24 Hour Challenge that I mentioned on the last post. Composing/animating was done by my partner/girlfriend. It drags on a bit, honestly it was meant to be an interactive book and less animation. Totally worth the 3 mins of your life though. I really want to go back and work on it some more.

Thursday, September 15, 2011

Getting Caught. Again.

The best response to have if you get caught by your wife.

Flash exercise.

Hunt for the Jade Jaguar intro

This was a group effort for a 2D studio team class, in which another person and I were team leaders. I created the character and co-wrote the story. I wasn't thrilled about the outcome, but it's my first time as the "boss", so...

This is the premise for a longer story, for which I describe it as an "a goofier and inept Indiana Jones in Central America"

Note: Music clips are from the Metal Gear Solid 3 soundtrack.

Friday, August 26, 2011

Street Shark energy drink

Cause every gym needs to carry them. based off that awful mid-90s cartoon, where everything had to be EXTREME.



It's still rough, I really want to finish it and put it in my reel eventually.

Friday, August 12, 2011

Flour Sack vs Sharktopus

Another flour sack animation. Yep. Stick around for a special guest at the end.

Tuesday, August 9, 2011

Machete in hand

I animated this scene as part of a short for a 2D team effort. I'm not completely happy at how the clean up person handled this scene so...here's the one I made.

It's still choppy in certain places though.

Monday, July 25, 2011

Sunday, July 17, 2011

Jade Jaguar scene roughs

A scene for a short I'm working on. This is pretty rough, still trying to get the timing and other stuff I can fix while I'm in the early stages

Wednesday, July 13, 2011

Hunt for the Jade Jaguar animatic

An animatic I quickly put together for a short animation I’ll be working on. It goes by fairly quickly, but I just need to put the point across for the other team members.

Friday, April 29, 2011

baby steps into 3D animation - part 2

I forgot to export this as a cycle again, sorry. Anyway, still taking it easy with 3D, not really feeling it though. I'll get on some 2D walk cycles soon.





Wednesday, April 27, 2011

GoAnimate! An Animation Revolution!....it's not



I'm actually glad someone finally said this. Also glad it was Harry Partridge who did. I remember when Family guy started, it was all frame by frame. Granted, now it looks pretty and on-model, but sacrificed animation for...whatever weird content they had. Same thing with the Simpsons (look at the old intro, compare it to the newer one. Looks great, lacks all the dynamic movement the old one had)

And not trying to crap on GoAnimate!'s parade more than people already have, I'm sure programing it took a while, but really it's one step close to just being text. A freakin Bot reads your lines! I know, animation takes time, but hell, this is just...ugh, dont even know anymore.

Thursday, April 14, 2011

Robot-Jerk design

So I finally got a chance to scan in the turnarounds for this character. I'm hoping to have this guy modeled and rigged so I can play around with it. A rough 2D test of him is below, check it!




baby steps into 3D animation

So I've been messing around with 3Ds Max. It's not terribly hard once I sort of got the hang of it. It's less definately less time consuming, but I feel it looses a bit of the charm that you get with doing stuff in 2D. But thats just my opinion though.

Some very basic exercises on Max:





Thursday, March 31, 2011

Animation - Batman on Sidekicks



Batman scolds Robin for talking so damn much!

Originally made for the 11 Second Club, though it may or may not make it for being a copyrighted character (not reading the rules suck) But now that I'm done I guess I can go back to sketching and finishing a few illustrations and starting on my book (that sounds soooo professional)

Also, Adobe Flash...you and me, never again buddy. I'm jumping on the Toon Boom wagon.

Friday, March 25, 2011

sketching + another Batman WIP

More sketching. Yay





I tried doing one of those film studies I've seen other people do. I would say, this pretty much counts as failure. I rushed it, there's so many mistakes that I see now, but I think I'll learn from this and make the next one better.

A zelda WIP for a drawing jam at CGHub, I might not make it though, deadline in two days.



Probably the last WIP before the final is done. The deadline is also pretty soon.

Tuesday, March 22, 2011

March Challenge WIP #3

Pretty frustrated now. I can't seem to keep control of my lines, and I feel the replacement pose for the "chatty katty" part is bland and not very appealing.

Friday, March 11, 2011

Batman WIP 2

About 35% done I'd say. After I'm done drawing Batman, tweeking things that arent working, I'll go through clean up, and then lip sync. I feel like the Youtube player literally eats up certain frames or something. It doesnt skip on the regular video file :/

Tuesday, March 8, 2011

Oldie - Cliff Jumper animation



I really liked this one. I feel it deserves more love than it usually gets.

Sunday, March 6, 2011

Drawing Inspiration


"A wino, resigned and stuck in his ways, finds mysterious sketches on the park bench that he visits every day. As these pictures stir his thoughts, he begins to notice the world around him and to reflect upon his own place within it. He meets a young boy whose innocent encouragement helps to release him from his self destructive social withdrawal and unlocks a part of his character that had been long forgotten."



drawinginspirationproduction.blogspot.com


Break the habits.